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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: reference
creating blend shapes after binding your character
usually, the head’s blend shapes of a ch … Continue reading
reference copies in maya
3ds max offers next to copy and instance … Continue reading