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Tag Archives: polygon

hole in a box: the right way

Posted on 17/01/2008 by Spot

inspired by the tutorial of omno van bra … Continue reading →

Posted in General, Maya, Tricks | Tagged Maya, modeling, polygon | 3061 Commenthttp://www.onoff.ch/2008/01/17/hole-in-a-box-the-right-way/hole+in+a+box%3A+the+right+way2008-01-17+06%3A32%3A15Spot

bottle cap: nurbs or polygons?

Posted on 16/01/2008 by Spot

for my daily maya practice i tried to mo … Continue reading →

Posted in General, Maya | Tagged bottle cap, Maya, modeling, nurbs, polygon | 300Leave a commenthttp://www.onoff.ch/2008/01/16/bottle-cap-nurbs-or-polygons/bottle+cap%3A+nurbs+or+polygons%3F2008-01-16+02%3A53%3A55Spot

proper poly modelling

Posted on 14/01/2008 by Spot

whatever 3d package you use nowadays, th … Continue reading →

Posted in General | Tagged modeling, polygon | 304Leave a commenthttp://www.onoff.ch/2008/01/14/proper-poly-modelling/proper+poly+modelling2008-01-14+04%3A09%3A08Spot
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    This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.
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