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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: mel
automatic script sourcing on maya launch
if you have extended your maya with seve … Continue reading
two ways to squash a ball
the bouncing ball – a classic protagonis … Continue reading
backup my files, maya!
one feature i loved in 3ds max was the f … Continue reading
baby steps in mel scripting
oh dear, i just did some first mel scrip … Continue reading
infinite undo’s in maya
the default of maya’s undo steps (queue … Continue reading