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Tag Archives: matte

using the black hole

Posted on 21/06/2008 by Spot

there’s a material setting in maya which … Continue reading →

Posted in Maya, Post Production, Tricks | Tagged black hole, matte, Maya, render layer | 365Leave a commenthttp%3A%2F%2Fwww.onoff.ch%2F2008%2F06%2F21%2Fusing-the-black-hole%2Fusing+the+black+hole2008-06-21+23%3A59%3A16Spothttp%3A%2F%2Fwww.onoff.ch%2F%3Fp%3D365

Pre-multiplied Alpha Problems?

Posted on 04/01/2007 by Spot

I’m surprised how often I stumble over g … Continue reading →

Posted in 3DSMax, Post Production, Rendering, Tricks | Tagged alpha, antialiasing, halo, matte, photoshop | 2341 Commenthttp%3A%2F%2Fwww.onoff.ch%2F2007%2F01%2F04%2Fpremultiplied-alpha-problems%2FPre-multiplied+Alpha+Problems%3F2007-01-04+16%3A30%3A48Spothttp%3A%2F%2Fwww.onoff.ch%2F2007%2F01%2F04%2Fpremultiplied-alpha-problems%2F
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    This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.
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