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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: matte
using the black hole
there’s a material setting in maya which … Continue reading
Posted in Maya, Post Production, Tricks
Tagged black hole, matte, Maya, render layer
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Pre-multiplied Alpha Problems?
I’m surprised how often I stumble over g … Continue reading
Posted in 3DSMax, Post Production, Rendering, Tricks
Tagged alpha, antialiasing, halo, matte, photoshop
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