<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>On/Off &#187; map</title>
	<atom:link href="http://www.onoff.ch/tag/map/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.onoff.ch</link>
	<description>Ramblings of a design brain with a tech heart.</description>
	<lastBuildDate>Tue, 24 May 2011 18:40:50 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2</generator>
		<item>
		<title>a collection of time savers</title>
		<link>http://www.onoff.ch/2007/04/08/a-collection-of-time-savers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-collection-of-time-savers</link>
		<comments>http://www.onoff.ch/2007/04/08/a-collection-of-time-savers/#comments</comments>
		<pubDate>Sun, 08 Apr 2007 18:54:21 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Plug-ins & Scripts]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[chamfer]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[intersection]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[outline]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[spiral]]></category>
		<category><![CDATA[spline]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2007/04/08/a-collection-of-time-savers/</guid>
		<description><![CDATA[edgechex gives you more control of chamfering edges, advoutline removes intersections from created outlines of selected spline shapes, twops adds two new snappers, polygonmap sets planar mapping of selected polygons and orient map by selected edge or by maximum/ ...]]></description>
		<wfw:commentRss>http://www.onoff.ch/2007/04/08/a-collection-of-time-savers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>using layer blending with texture maps</title>
		<link>http://www.onoff.ch/2007/04/08/using-layer-blending-with-texture-maps/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=using-layer-blending-with-texture-maps</link>
		<comments>http://www.onoff.ch/2007/04/08/using-layer-blending-with-texture-maps/#comments</comments>
		<pubDate>Sun, 08 Apr 2007 18:40:02 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Plug-ins & Scripts]]></category>
		<category><![CDATA[blend]]></category>
		<category><![CDATA[layers]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[mode]]></category>
		<category><![CDATA[opacity]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2007/04/08/using-layer-blending-with-texture-maps/</guid>
		<description><![CDATA[since autodesk never integrated blending modes with material layers third party developers fill the gap: map layers allows you to blend multiple texture maps together using various blending modes including their opacity amount - just like in photoshop: screen, ...]]></description>
		<wfw:commentRss>http://www.onoff.ch/2007/04/08/using-layer-blending-with-texture-maps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1-2-3 opacity mapping with vray</title>
		<link>http://www.onoff.ch/2007/02/27/1-2-3-opacity-mapping-with-vray/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=1-2-3-opacity-mapping-with-vray</link>
		<comments>http://www.onoff.ch/2007/02/27/1-2-3-opacity-mapping-with-vray/#comments</comments>
		<pubDate>Tue, 27 Feb 2007 22:59:00 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[dirt]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[opacity]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2007/02/27/1-2-3-opacity-mapping-with-vray/</guid>
		<description><![CDATA[there's a very easy way to render an opacity map using an existing scene. take the following steps: go to the global switches of the vray renderer in the rendering settings, then click on override material, choose vraylightmtl and ...]]></description>
		<wfw:commentRss>http://www.onoff.ch/2007/02/27/1-2-3-opacity-mapping-with-vray/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

