Search
About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
Recent Posts
Animation
Blogs
General
Renderers
Scripting
Tag Archives: map
a collection of time savers
edgechex gives you more control of chamfering edges, advoutline removes intersections from created outlines of selected spline shapes, twops adds two new snappers, polygonmap sets planar mapping of selected polygons and orient map by selected edge or by maximum/ …
Posted in 3DSMax, Plug-ins & Scripts
Tagged box, chamfer, edge, intersection, map, outline, snake, spiral, spline, workflow
Leave a comment
using layer blending with texture maps
since autodesk never integrated blending modes with material layers third party developers fill the gap: map layers allows you to blend multiple texture maps together using various blending modes including their opacity amount – just like in photoshop: screen, …
1-2-3 opacity mapping with vray
there’s a very easy way to render an opacity map using an existing scene. take the following steps: go to the global switches of the vray renderer in the rendering settings, then click on override material, choose vraylightmtl and …