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Tag Archives: joint

use construction planes to position joints

Posted on 26/03/2008 by Spot

often you see rigging tutorials with a c … Continue reading →

Posted in Maya, Tricks | Tagged construction plane, joint, Maya | 353Leave a commenthttp://www.onoff.ch/2008/03/26/use-construction-planes-to-position-joints/use+construction+planes+to+position+joints2008-03-27+05%3A25%3A56Spot

orienting joints

Posted on 23/03/2008 by Spot

orienting joints of a skeleton after pos … Continue reading →

Posted in Maya, Tricks | Tagged bone, joint, Maya, orientation, skeleton | 350Leave a commenthttp://www.onoff.ch/2008/03/23/orienting-joints/orienting+joints2008-03-23+17%3A55%3A31Spot

replacing shape nodes

Posted on 22/03/2008 by Spot

you may ask what’s the advantage of repl … Continue reading →

Posted in Maya, Tricks | Tagged joint, Maya, node, parent, shape | 3461 Commenthttp://www.onoff.ch/2008/03/22/replacing-shape-nodes/replacing+shape+nodes2008-03-23+05%3A19%3A51Spot
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  • About The Author

    This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.
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