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Ramblings of a design brain with a tech heart.
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Tag Archives: face

lieutenant lou’s first smile

Posted on 30/04/2008 by Spot

similar to the joy a programmer experien … Continue reading →

Posted in General, Maya | Tagged blend shapes, face, Maya, rig | 359Leave a commenthttp://www.onoff.ch/2008/04/30/lieutenant-lous-first-smile/lieutenant+lou%27s+first+smile2008-04-30+22%3A08%3A15Spot

keep your faces together, maya

Posted on 08/01/2008 by Spot

there’s a useful feature in maya to keep … Continue reading →

Posted in General, Maya | Tagged edge, face, Maya, mesh | 291Leave a commenthttp://www.onoff.ch/2008/01/08/keep-your-faces-together-maya/keep+your+faces+together%2C+maya2008-01-08+07%3A11%3A02Spot

mirroring in maya

Posted on 04/01/2008 by Spot

mirroring in maya is a bit tricky since … Continue reading →

Posted in Maya, Tricks | Tagged body, face, instance, Maya, mirror, scale | 287Leave a commenthttp://www.onoff.ch/2008/01/04/mirroring-in-maya/mirroring+in+maya2008-01-04+06%3A28%3A23Spot
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  • About The Author

    This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.
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