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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: crease
subdiv proxy love in maya
i like the subdiv proxy a lot! not because of this wouldn’t be possible in 3ds max through a modifier (turbosmooth), but because it’s so extremely stable & configurable regarding the edges with continuity, preserving hard edges etc. works …