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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: channel
successfully unparent your child objects
as an maya beginner, i ran quite often i … Continue reading
changing the order of channels
i truly like maya, but the one of the mo … Continue reading
reference copies in maya
3ds max offers next to copy and instance … Continue reading
zdepth problems in combustion with vray rendered images
do you experience problems with fuzzy ed … Continue reading
Posted in 3DSMax, Post Production, Rendering
Tagged antialiasing, channel, combustion, vray, zdepth
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