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Tag Archives: channel

successfully unparent your child objects

Posted on 30/04/2008 by Spot

as an maya beginner, i ran quite often i … Continue reading →

Posted in Maya, Tricks | Tagged channel, Maya, unparent | 360Leave a commenthttp://www.onoff.ch/2008/04/30/successfully-unparent-your-child-objects/successfully+unparent+your+child+objects2008-04-30+21%3A34%3A54Spot

changing the order of channels

Posted on 25/04/2008 by Spot

i truly like maya, but the one of the mo … Continue reading →

Posted in Maya, Tricks | Tagged ascii, channel, Maya, order | 3562 Commentshttp://www.onoff.ch/2008/04/25/changing-the-order-of-channels/changing+the+order+of+channels2008-04-26+03%3A01%3A16Spot

reference copies in maya

Posted on 05/01/2008 by Spot

3ds max offers next to copy and instance … Continue reading →

Posted in Maya, Tricks | Tagged channel, copy, duplicate, input, instance, reference | 288Leave a commenthttp://www.onoff.ch/2008/01/05/reference-copies-in-maya/reference+copies+in+maya2008-01-05+07%3A02%3A12Spot

zdepth problems in combustion with vray rendered images

Posted on 29/05/2007 by Spot

do you experience problems with fuzzy ed … Continue reading →

Posted in 3DSMax, Post Production, Rendering | Tagged antialiasing, channel, combustion, vray, zdepth | 2731 Commenthttp://www.onoff.ch/2007/05/29/zdepth-problems-in-combustion-with-vray-rendered-images/zdepth+problems+in+combustion+with+vray+rendered+images2007-05-29+18%3A10%3A33Spot
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    This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.
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