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About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Tag Archives: Animation
animator’s survival kit
i don’t have many books on my shelf that can stay there for a long time because they’re usually outdated very quickly as 3d software update cycle speeds are increasing more and more. but there are exceptions, one book …
The Rollercoaster Problem
The roller-coaster problem – a nice name for a problem you may encounter using motion paths in Maya. Named and explained by my Maya instructor Greg Berridge lately, I hereby note down the solution offered.
First, the problem: Draw a …
two ways to squash a ball
the bouncing ball – a classic protagonist in animation. but how do you setup a good way to animate the ball jumping around including its squashing and stretching? here two basic setup proposals:
create a sphere and name it ball …
ball in wires
while digging some old 3d world magazines i encountered an interesting article from pete draper on how to create a ball which is surrounded by a bunch of wires and how to animate the ball through those wires. sounds …