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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Category Archives: Texturing
when dirt is nice
it is always an issue when your rendered image looks far too clean to be ‘accepted’ by a human mind, it always looks ‘just not right’. so let’s add a tiny bit of dirt to everything with the new …
Posted in 3DSMax, Rendering, Texturing
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secret weapon for large tiling images
luxology – well known for their modo 3d modelling package – also has a secret weapon in their product portfolio called imagesynth. it has been part of the 3d package until now, but now they offer it as a …
Posted in General, Texturing
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cg textures for free
another place to get some free cg textures. made available by some dutch guy who’s taking photos around the netherlands and belgium. some of the textures look they’d come from planet mars – browser through his expanding free texture …
Posted in General, Texturing
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online repository for vray materials
i’m still alive, i was just on vacation in bhutan for a while – which i enjoyed so much. back to my beloved hobby: you may know it already, but after the maxwell render community made efforts to set …
Posted in 3DSMax, Rendering, Texturing
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genetica: a giant leap forward
spiral graphics recently updated their texture lab tool genetica to 2.5 featuring extremely useful tools which make the heart of any 3d graphics designer pond louder: effect maps, normal maps support and color renders are only a some of …
Posted in 3DSMax, General, Texturing
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importing 16bit height maps in 3dsmax
you may have experienced the problem that other tools like special world builder tools can export 16bit grayscale raw files etc. to use them in 3dsmax you can import them (open as…) as raw files (import for example a …
Posted in 3DSMax, Texturing
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vray materials: precious stones & metals
osmosis from australia offerst two packages of vray materials as free downloads. go grab them while they’re available on their site, they’re pretty useful!
Posted in 3DSMax, Rendering, Texturing
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bricks’n’tiles
i recently discovered a handy and small little freebie to create seamless wall textures called bricks’n’tiles. it allows you to create brick textures from virtually any base image material and are seamless vertically and horizontally. it even supports some …
Posted in Texturing
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filter forge for seamless textures
just encountered a cool tool in form of a photoshop plugin to create seamless textures in high quality: filter forge – it’s still in beta phase but the results look amazing. let’s hope they cut the price down a …
Posted in Plug-ins & Scripts, Texturing
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real time texturing with photoshop
finally there’s another product on the market providing a much easier texturing workflow. object painter offers a realtime 3d preview of textures edited in photoshop. see the screenshots which speak for themselves. object painter is somewhat different to cebas’ …
Posted in Texturing
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