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About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Category Archives: Rendering
zdepth problems in combustion with vray rendered images
do you experience problems with fuzzy ed … Continue reading
Posted in 3DSMax, Post Production, Rendering
Tagged antialiasing, channel, combustion, vray, zdepth
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glorious return of final render
cebas recently released finalrender stag … Continue reading
brazil – the new wave
since i’m involved in software develop … Continue reading
1-2-3 opacity mapping with vray
there’s a very easy way to render an opa … Continue reading
vray special effect: rasterize material
man, i didn’t even think about that such … Continue reading
vray framebuffer on & maxscript render() = emtpy image
lately i was in charge of setting up a s … Continue reading
Posted in 3DSMax, Rendering, Tricks
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Shadow Matte with V-Ray
Small tutorial how to create a Shadow Ma … Continue reading Continue reading
when dirt is nice
it is always an issue when your rendered … Continue reading
Posted in 3DSMax, Rendering, Texturing
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Pre-multiplied Alpha Problems?
I’m surprised how often I stumble over g … Continue reading
Posted in 3DSMax, Post Production, Rendering, Tricks
Tagged alpha, antialiasing, halo, matte, photoshop
1 Comment
vray gains momentum
vray elite has just been launched. with … Continue reading
Posted in 3DSMax, Rendering
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