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	<title>On/Off &#187; Post Production</title>
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	<link>http://www.onoff.ch</link>
	<description>Ramblings of a design brain with a tech heart.</description>
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		<title>openexr rocks!</title>
		<link>http://www.onoff.ch/2008/06/25/openexr-rocks/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=openexr-rocks</link>
		<comments>http://www.onoff.ch/2008/06/25/openexr-rocks/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 03:26:39 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[Post Production]]></category>
		<category><![CDATA[openexr]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/?p=364</guid>
		<description><![CDATA[since i've tested some workflows for the &#8230; <a href="http://www.onoff.ch/2008/06/25/openexr-rocks/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>secret after effects settings</title>
		<link>http://www.onoff.ch/2008/06/21/secret-after-effects-settings/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=secret-after-effects-settings</link>
		<comments>http://www.onoff.ch/2008/06/21/secret-after-effects-settings/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 04:28:43 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Tricks]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[cache]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/?p=369</guid>
		<description><![CDATA[it sounds like a tip for a video game, b &#8230; <a href="http://www.onoff.ch/2008/06/21/secret-after-effects-settings/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>using the black hole</title>
		<link>http://www.onoff.ch/2008/06/21/using-the-black-hole/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=using-the-black-hole</link>
		<comments>http://www.onoff.ch/2008/06/21/using-the-black-hole/#comments</comments>
		<pubDate>Sat, 21 Jun 2008 23:59:16 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Tricks]]></category>
		<category><![CDATA[black hole]]></category>
		<category><![CDATA[matte]]></category>
		<category><![CDATA[render layer]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/?p=365</guid>
		<description><![CDATA[there's a material setting in maya which &#8230; <a href="http://www.onoff.ch/2008/06/21/using-the-black-hole/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>zdepth problems in combustion with vray rendered images</title>
		<link>http://www.onoff.ch/2007/05/29/zdepth-problems-in-combustion-with-vray-rendered-images/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=zdepth-problems-in-combustion-with-vray-rendered-images</link>
		<comments>http://www.onoff.ch/2007/05/29/zdepth-problems-in-combustion-with-vray-rendered-images/#comments</comments>
		<pubDate>Tue, 29 May 2007 18:10:33 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[antialiasing]]></category>
		<category><![CDATA[channel]]></category>
		<category><![CDATA[combustion]]></category>
		<category><![CDATA[vray]]></category>
		<category><![CDATA[zdepth]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2007/05/29/zdepth-problems-in-combustion-with-vray-rendered-images/</guid>
		<description><![CDATA[do you experience problems with fuzzy ed &#8230; <a href="http://www.onoff.ch/2007/05/29/zdepth-problems-in-combustion-with-vray-rendered-images/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Pre-multiplied Alpha Problems?</title>
		<link>http://www.onoff.ch/2007/01/04/premultiplied-alpha-problems/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=premultiplied-alpha-problems</link>
		<comments>http://www.onoff.ch/2007/01/04/premultiplied-alpha-problems/#comments</comments>
		<pubDate>Thu, 04 Jan 2007 16:30:48 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tricks]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[antialiasing]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[matte]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2007/01/04/premultiplied-alpha-problems/</guid>
		<description><![CDATA[I'm surprised how often I stumble over g &#8230; <a href="http://www.onoff.ch/2007/01/04/premultiplied-alpha-problems/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>ambient occlusion kickstart guide</title>
		<link>http://www.onoff.ch/2006/05/01/ambient-occlusion-kickstart-guide/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=ambient-occlusion-kickstart-guide</link>
		<comments>http://www.onoff.ch/2006/05/01/ambient-occlusion-kickstart-guide/#comments</comments>
		<pubDate>Mon, 01 May 2006 21:26:01 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[3DSMax]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2006/05/01/ambient-occlusion-kickstart-guide/</guid>
		<description><![CDATA[imagine the situation that you have only &#8230; <a href="http://www.onoff.ch/2006/05/01/ambient-occlusion-kickstart-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>nice collection of photoshop freebies</title>
		<link>http://www.onoff.ch/2006/04/12/nice-collection-of-photoshop-freebies/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nice-collection-of-photoshop-freebies</link>
		<comments>http://www.onoff.ch/2006/04/12/nice-collection-of-photoshop-freebies/#comments</comments>
		<pubDate>Wed, 12 Apr 2006 17:30:14 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[Post Production]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2006/04/12/nice-collection-of-photoshop-freebies/</guid>
		<description><![CDATA[richard rosenman, inventor of the depth  &#8230; <a href="http://www.onoff.ch/2006/04/12/nice-collection-of-photoshop-freebies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.onoff.ch/2006/04/12/nice-collection-of-photoshop-freebies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>another way to do z-depth effect in photoshop or after effects</title>
		<link>http://www.onoff.ch/2005/12/30/another-way-to-do-z-depth-effect-in-photoshop-or-after-effects/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=another-way-to-do-z-depth-effect-in-photoshop-or-after-effects</link>
		<comments>http://www.onoff.ch/2005/12/30/another-way-to-do-z-depth-effect-in-photoshop-or-after-effects/#comments</comments>
		<pubDate>Fri, 30 Dec 2005 11:50:37 +0000</pubDate>
		<dc:creator>Spot</dc:creator>
				<category><![CDATA[Post Production]]></category>

		<guid isPermaLink="false">http://www.onoff.ch/2005/12/30/another-way-to-to-z-depth-effect-in-photoshop-or-after-effects/</guid>
		<description><![CDATA[hatetank.dk delivers two tutorials on ho &#8230; <a href="http://www.onoff.ch/2005/12/30/another-way-to-do-z-depth-effect-in-photoshop-or-after-effects/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.onoff.ch/2005/12/30/another-way-to-do-z-depth-effect-in-photoshop-or-after-effects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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