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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Category Archives: Post Production
openexr rocks!
since i’ve tested some workflows for the … Continue reading
secret after effects settings
it sounds like a tip for a video game, b … Continue reading
using the black hole
there’s a material setting in maya which … Continue reading
Posted in Maya, Post Production, Tricks
Tagged black hole, matte, Maya, render layer
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zdepth problems in combustion with vray rendered images
do you experience problems with fuzzy ed … Continue reading
Posted in 3DSMax, Post Production, Rendering
Tagged antialiasing, channel, combustion, vray, zdepth
1 Comment
Pre-multiplied Alpha Problems?
I’m surprised how often I stumble over g … Continue reading
Posted in 3DSMax, Post Production, Rendering, Tricks
Tagged alpha, antialiasing, halo, matte, photoshop
1 Comment
ambient occlusion kickstart guide
imagine the situation that you have only … Continue reading
Posted in 3DSMax, Post Production, Rendering
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nice collection of photoshop freebies
richard rosenman, inventor of the depth … Continue reading
Posted in Post Production
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another way to do z-depth effect in photoshop or after effects
hatetank.dk delivers two tutorials on ho … Continue reading
Posted in Post Production
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