Category Archives: Maya

successfully unparent your child objects

as an maya beginner, i ran quite often i … Continue reading

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remove constraints: the easy way

another little time saver for maya: it c … Continue reading

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changing the order of channels

i truly like maya, but the one of the mo … Continue reading

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get those bonus tools running

autodesk offers a cool set of bonus tool … Continue reading

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use construction planes to position joints

often you see rigging tutorials with a c … Continue reading

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preferring an angle

lately i encountered a little nuisance w … Continue reading

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3ds max vs. maya

there’s a very interesting discussion go … Continue reading

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orienting joints

orienting joints of a skeleton after pos … Continue reading

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replacing shape nodes

you may ask what’s the advantage of repl … Continue reading

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problem geometry? try obj export!

they happen eventually, for sure: these … Continue reading

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