Search
About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
Recent Posts
Animation
Blogs
General
Renderers
Scripting
Category Archives: 3DSMax
glorious return of final render
cebas recently released finalrender stage-1 release 2.0 for 3dsmax and i was simply amazed by the huge feature list which covers not only long standing issues but offers also mouth-watering ones which lets you rethink which renderer is your …
brazil – the new wave
since i’m involved in software development i can imagine how complex the development of a decent renderer must be. i think it’s really a discipline on its own where a lot of parameters can’t be put on a time …
surprise! the footools are back again!
oh, what a surprise – the beloved footools are back and re-compiled for use in 3ds max 9. john burnett even made available the source code so it can be used for any future 3ds max version. thank you …
1-2-3 opacity mapping with vray
there’s a very easy way to render an opacity map using an existing scene. take the following steps: go to the global switches of the vray renderer in the rendering settings, then click on override material, choose vraylightmtl and …
must-have quicktools for 3ds max
shannon dees distributes his quicktools for 3ds max on his website. those quicktools contain a lot of small and tiny time savers by defining some shortcuts to popular 3ds max functions: centering a pivot, hiding specific object types, opening …
ball in wires
while digging some old 3d world magazines i encountered an interesting article from pete draper on how to create a ball which is surrounded by a bunch of wires and how to animate the ball through those wires. sounds …
the wonderful scripts of paul neale
how come i never mentioned the wonderful scripts of paul neale? they are sort of a standard for all character animation needs in 3ds max and a lot of tutorials, mentors etc. refer to them (e.g. pen attribute holder), …
Posted in 3DSMax, Plug-ins & Scripts
Leave a comment
brad nobles skeleton rig
brad noble offers a free but high quality skeleton rig which is – in his opinion – propably the easiest rig to animate within 3ds max for the amount of control you have. really the best match if you …
vray special effect: rasterize material
man, i didn’t even think about that such a special effect material is possible to do when rendering with vray – i normally see such raster effects in compositing software or as plugins in image editing packages. really nice …