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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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Category Archives: 3DSMax
highly detailled surfaces with vray iso
dieter morgenroth is working on a vray b … Continue reading
fed up with the bitmap path utility?
yes, i do hate the bitmap/ photometric p … Continue reading
zdepth problems in combustion with vray rendered images
do you experience problems with fuzzy ed … Continue reading
Posted in 3DSMax, Post Production, Rendering
Tagged antialiasing, channel, combustion, vray, zdepth
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a collection of time savers
edgechex gives you more control of chamf … Continue reading
Posted in 3DSMax, Plug-ins & Scripts
Tagged box, chamfer, edge, intersection, map, outline, snake, spiral, spline, workflow
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using layer blending with texture maps
since autodesk never integrated blending … Continue reading
preview ies files within 3ds max
if you’re dealing with ies files (normal … Continue reading
polyboost 3.0 released
i didn’t think that polyboost can extend … Continue reading
build a pipeline from photoshop to the material slots
georg dümlein offers a production prove … Continue reading
convert your matlib to a html gallery
that’s a good idea: generate a html gall … Continue reading
evermotion reviews polyboost
a lot of 3ds max users underestimate the … Continue reading