Search
About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
Recent Posts
-
Sign up for the
On/Off newsletter! Animation
Blogs
General
Renderers
Scripting
Category Archives: 3DSMax
3ds max vs. maya
there’s a very interesting discussion go … Continue reading
polyboost gets a boost
my beloved polyboost tool has just under … Continue reading
straighten out vertices or curve points
i just discovered that the same trick i … Continue reading
tiny little things i’m happy about in maya
there are a lot of tiny little knitty bi … Continue reading
notes on keyboard shortcuts in maya & 3ds max
while i like the keyboard shortcuts in m … Continue reading
splutterfish offers free materials
nice. splutterfish finally offers now a … Continue reading
Posted in 3DSMax, Rendering
Tagged brazil, finalrender, finalshaders, material, splutterfish, vray
Leave a comment
vray manual: update
i was just surprised that the manual of … Continue reading
Posted in 3DSMax, Rendering
Tagged documentation, download, manual, offline, renderer, vray
Leave a comment
paul neale compares maya and 3ds max
paul neale set up a nice table of simila … Continue reading
Posted in 3DSMax, General, Maya
Tagged 3DSMax, comparison, differences, Maya, similarities
Leave a comment
fast rendering with faked gi: use lightrigger
you know it: global illumination looks f … Continue reading
Posted in 3DSMax, Plug-ins & Scripts
Tagged daylight, dome, gi, global-illumination, lighting, shadow
Leave a comment