they happen eventually, for sure: these famous ‘mysterious’ problems. i had this case lately – whenever i wanted to select the mesh geometry of a character i’m working on, maya crashed! it worked perfectly fine before… and this all on a friday evening. if you’re still able to load your mesh but can’t do anything with it, there’s some last hope: export your geometry as .obj file (you may have to activate the plugin called objexport.mll within the plugin-manager) and re-import it. the obj exporter has the positive tendency to clean up and there’s a very high possibility that your geometry works perfectly fine again (in my case it did, at least).
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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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