<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Rollercoaster Problem</title>
	<atom:link href="http://www.onoff.ch/2008/02/24/the-rollercoaster-problem/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.onoff.ch/2008/02/24/the-rollercoaster-problem/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-rollercoaster-problem</link>
	<description>Ramblings of a design brain with a tech heart.</description>
	<lastBuildDate>Wed, 19 May 2010 15:54:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: bdazo</title>
		<link>http://www.onoff.ch/2008/02/24/the-rollercoaster-problem/comment-page-1/#comment-8133</link>
		<dc:creator>bdazo</dc:creator>
		<pubDate>Sat, 30 Jan 2010 23:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.onoff.ch/2008/02/24/the-rollercoaster-problem/#comment-8133</guid>
		<description>Hi Bastiaan.  I was searching for maya motion path and found your blog. 
Great idea to solve the flip on that loop example.  I&#039;m an animator, but I&#039;m always practicing rigging in maya and 3dsmax, since I need to know that for my work and for myself.  My question is this, can you help me find a solution in maya for this tutorial made in 3dsmax http://www.youtube.com/watch?v=9ae-SpmZ8RU

Basically, he adds that dummy to control the rotation of the car wheels. He attaches the dummy to the path and using the wire parameter he offsets the dummy in front of the arc path( which controls the skid on the back of the car). I&#039;m having a hard time figuring how to achieve such thing in maya.  Hope you read this. Bye</description>
		<content:encoded><![CDATA[<p>Hi Bastiaan.  I was searching for maya motion path and found your blog.<br />
Great idea to solve the flip on that loop example.  I&#8217;m an animator, but I&#8217;m always practicing rigging in maya and 3dsmax, since I need to know that for my work and for myself.  My question is this, can you help me find a solution in maya for this tutorial made in 3dsmax <a href="http://www.youtube.com/watch?v=9ae-SpmZ8RU" rel="nofollow">http://www.youtube.com/watch?v=9ae-SpmZ8RU</a></p>
<p>Basically, he adds that dummy to control the rotation of the car wheels. He attaches the dummy to the path and using the wire parameter he offsets the dummy in front of the arc path( which controls the skid on the back of the car). I&#8217;m having a hard time figuring how to achieve such thing in maya.  Hope you read this. Bye</p>
]]></content:encoded>
	</item>
</channel>
</rss>
