paul neale set up a nice table of similarities between maya and 3ds max. very helpful if you know the one package, but you need to do some work in the other – like i have to do now. i assume that this list will sort of merge in the upcoming years since autodesk bought up the maya package and i heard rumours that autodesk hired developers to focus more on 3ds max.
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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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