i didn’t think that polyboost can extend its massive feature set anymore – i was wrong. they just released a new version free to all existing users with some impressive helpers which are summarized in a short video. you don’t know polyboost yet? then you really miss something! just to sum up some of the new features:
- curve loops – turn edges/edgeloops into smooth definable curves with easy workflow,
- space loops – space vertices evenly along edges/edgeloops,
- straighten loops – turn edges/edgeloops into a straight line,
- circle loops - turn edges/edgeloops into a circle,
- relax loops – relax curvature of edges/edgeloops,
- polydraw - the border tool can now also be used to add new geometry in screenspace/ the move tool can now also be used to move subobject elements in screenspace,
- uv lineup - can now be used in edge subobjectlevel to lineup multiple uv edgeloops simultaneously,
- uv stitch – stitch selected uv seam vertices to their corresponding seam vertices,
- similar - will now select similar subobject elements based on all the currently selected elements,
- setflow - can now be used on a vertex selection in vertex subobjectlevel,
- unwrap uvw – all selection tool completely rewritten to work reliable and within uv seams. uv seam edge and vertex loop also available,
- viewportcanvas – the brush can now be interactive resized while holding ctrl+shift, colorpicker added to the interface to sample color from the active view, additional standard brush added.