georg dümlein offers a production proven pipeline tool called psd2mat, which can be integrated within your 3dsmax workflow in a very easy way. basically it’s a converter of layered psd files into a scanline or vray material and named layers are converted to bitmap files and assigned to their respective material slots. georg explains the details of this handy tool in a nice video walk-through.
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This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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