i was honored to meet ben mathis in berne/ switzerland lately who stays here for about 2 months with some of his relatives. we had a nice chat together about the game industry and especially about low poly modeling. it’s fascinating to listen to such a pro who’s jumping from one spot to another in this world having speeches, working on game projects etc. he pointed me to his tutorial pages which is a great starting point to set up your own low poly modeling work flow/ pipeline.
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About The Author
This is the personal blog of Bastiaan van Rooden / aka Spot (CEO/ Head of Rocket Age Development) of Nothing and scholarship-winning graduate of VFS, one-time Siggraph speaker for Pixar about his endeavours in computer graphics.-
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